Wassup? I have a MASTERFUL review for the PC. I will be posting a review for the 360 too but that will be later.
The Elder Scrolls have always been awesome from Arena to Oblivion. I will be reviewing The Elder Scrolls III Morrowind for the PC later around Augest. Now remember that this game has around 300 hours of gameplay just to let you know.This game was made in 2006 made by Betesda Softworks and 2K. Now for the review.
STORY
The story starts out like any other Elder Scrolls game. You awake in a prison with unknown crimes and you meet the Emperor of the province of Crydol. He has forseen his own death and sees that the jaws of oblivion are opening and you must stop them so he and his guards go through a secret passage through your cell. Later on, he gives you an amulet wich the Assasins are looking for. He then gets assassinated. You give the amulet to Brother Jauffre at Weynon Priory. You then notice the heir of the Emperor is the only one who can shut the oblivion gates down. You go to the city of Kavatch only to know a great oblivion gate opens up right smack dab in front of the city gate. You close the gate and fine the heir, Martin.
CHARACTER CREATION
There is ALOT of charector creation. The races are breton, Kajeet, Orc, Dark Elf, Nord, High elf, Argonian, Redguard, Wood Elf, and Imperial. Each races has a special ability like orcs have Berserk and Dark elfs have more magika. Each and every character can be different by a mustache or weight.
GAMEPLAY
This is a first-person game but you can play it n third person if you want but I recondmend you do it in first-person. This is an RPG so you can do almost anything in Oblivion. You can steal, kill, become a vampire, be a guard, ANYTHING! If you need a ring from someone you can A. bribe or persuade him for the ring B. steal the ring from kim C. kill him and steal it from his corpse.
GRAPHICS
Nothing is better than Oblivion's graphics. The graphics are STUNNING. It runs perfectly at around 55 frames per second. If your PC has a decent graphics card, it'll run smoothly. Trees and people have shadows and the people all have their personal voice acting part but that will lead me to my next topic.
COMBAT SYSTEM
The combat in TES:4 is good. Sometimes when you have an enemy around combat music comes on so you go in a cave. Though the enemy is outside the music is still playing. But the combat is unique because of Mages putting poisin on thier swords and summoning a skeleton. The poison might lower your fatigue so you'll trip or fall. Some enemys will just be mad and start attacking you. There are three types of weaons: one handed, two handed, and bows and arrows.
VOICES/VOICE ACTING
There are around 4 voices in the game with around 200 lines for each. But usually all the fighters will be talking about mud crabs and goblins while the mages at the Arcane University talk about Alchemy and Spells. This can be kind of bugging to me but it's a minor thing. Another thing is that ALL the guards say the same thing if you do something bad. If you killed someone, Then he'll come over and say, "Stop, You violated the law. Pay the court a fine or serve your sentence. Your stolen goods are now forfeit," and he'll give you a bounty. Sometimes I would kill someone and the guard was right THERE and he STILL thinks I was steeling goods. Unbelievable.
DAYLY JOBS
Everyone has a daily job in Oblivion. They'll eat, sleep, talk about mud crabs, sleep, work on alchemy and much more. Still it really does bug me that everyone talks either about mud crabs, goblins, or alchemy. I really do hate it. Now this problem does get fixed in the DLC expansion called The Shivering Isles. They all talk differently mainly after you've finished the main questline.
DOWNLOADABLE CONTANT
There is alot of contant to download. You've got your patches, your mods, your DLC's, and much more. As I said before, The Shivering Isles is better than the oringinal by the chatting sequance. The Shivering Isles is about this door in the Nibben Bay and you go in it. It's strangly named, "Strange Door,". In there you meet people how call the place The Shivering Isles to honor their Lord Sheregorath, the prince of madness. He's a daedric prince of madness and this is his realm. I will make a seperate review for The Shivering Isles because there is so much to talk about with it. The other DLC is The Nights Of The Nine. This one is ok. You start out by buying it on the Elder Scrolls Website for $10.00. I would recondmend you buy it at bestbuy like The Shivering Isles. If you buy it in the store, you get a bundle including 7 fun but yet small DLCs for ten bucks. If you buy it on the Elder Scrolls Website, you get a really lame expansion. The file is so big that they couldn't really download alot of data without having two files. So the only file you get and all the DLCs online will have a glitch where the items you've earned in the DLC are blurry and pixalized instead of drawn. Now the Nights of the Nine has one problem and it's the Pilgrims Way. They're not hard to find but it's when you do something bad. You pray at nine wayshrins for the Gods' forgiveness. Like I said before it's REALLY bad if you do a crime. If you steal, the Gods notice your behaivior and give you one warning. If you also kill ANYONE not including Necromancers, Bandits, Maraurders, etc. If you do a nasty thing twice you are not worthy of wearing the realics. This brings me to my next topic of...
GUILDS
Guilds are groups of people who make a club, but a more in dept club. There is a guildmaster and levels to proceed trough. The Champions or Leaders give contacts which are like tasks. You do the contract and you get a reward at the end. The two guilds for good players are the Fighters' guild and the Mages' guild. The guild for the dark players are the Thiefs' guild and the Dark Brotherhood. The Fighters' guild first starts out any other guild might but near the middle, a strange company called the Blackwood company comes up and takes all the villagers' contacts to give the the Champion of the town. After a while, the fighters decide they are not making money so they sit around and get drunk. Then the Champion of the town tells you about a fight around five years ago before he tells you the story. The Mages' guild is all about spellls and alchemy. The story is that you need recommendations from all the guilds troughout Crydol. Once you do that you can enter the Arcane University. First, you need a mage's staff. You go to find these people in a cave and find them dead. The cave has been filled with Necromancers, old Mages' guild members with different beliefs. The Dark brotherhood is an Assassin guild for those naughty people. Once you kill at least one person, a strange man comes to you in your sleep. He tells you to kill a man named Rufio, someone who betraid the guild. Once you kill him, you are a brother of the black hand. The Thiefs' guild is a guild for bad people and not naughty people. Actually the thiefs' guild is actually a good guild but it's guildmaster is good to. He's actually a good person. Anyway the thief's guild is all about stealing stuff and putting in someones house and blame the person for the stolen item.
CHEATS
There are cheats only for the PC. Not fo 360. There are cheats like: player.coc testinghall to go to testinghall which has everything in the game to item cheats like player.additem 0000000F 500 to get 500 gold. You can type movetoqt to move to your quest target and lastly tgm which is toggle god mode.
GLICHES/BUGS
There are many gliches/bugs in Oblivion. One is getting stuck in walls or stuck in rocks. Another one is going through invisable walls. One is with people mouth when they don't talk but the dialog is playing in the bottom of the sceen. SCARY!!!
THE VERDICT
Oblivion is a masterful game and I'd recondmend it to anyone with a nicely running Computer. Though there are minor bugs and gliches it's ok. The game out four years ago and it still shines. But really get the GOTY version than the original. This game gets a 9.5/10 with a title of...
AWESOME!!!!!
JK
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